![]() Some pieces, however, like Durgai Leggings do give some bonuses that can't be replicated, like its tremendous master and pet accuracy with enmity bonuses.Īt this point my BST has way too much gear between physical/magical WS sets, all sorts of tp and pet sets, and ja enhancing gear so I don't know how feasible it will be to carry all this stuff, let alone pay for it. I don't see much use for rarer and singular use items like wisent kecks, mirke wardecors or totemic helm if these augments can give equal or better pet stats while giving the master ilvl stats with small dd bonuses. I see pet haste going up to 5% per piece, coupled with pet attack/accuracy and double attack can make this the best gear for physical ready moves (outside hands for tp bonus) and pet/master hybrid sets. Especially for something Like Taeon hands which have native 7 MAB to start with.Īlso I can see the new gear also being top for DD pet sets. I'm waiting to see what the cap on MAB augments for Acro and Taeon gear is from snowdim stones because that augment combined with WS damage 2-3% and bonus base stat augments could make for best in slot magic WS gear. Swooping Frenzy -> Primal Rend = GravitationĬloudsplitter -> Pentapeck = DistortionĬloudsplitter -> Tegmina Buffet = Distortion Swooping Frenzy -> Onslaught = Gravitation Beastmaster (, Kemonotsukai) is an advanced job in Final Fantasy XI. I think that covers all of the lvl 119 pets. Tegmina Buffet -> Onslaught = (edit: Darkness(Distortion (phunkism)) Haven't finished testing Tegmina Buffet, but: Sweeping Gourge > Smash axe = Fragmentation Spinning axe > Tickling tendrils = Fusion Tickling Tendrils > Spinning axe = Liquification Spiral Spin > Spinning axe = Liquefication Sudden lunge > Spinning axe = Liquefaction Leaf dagger > spinning axe = liquefication Swooping frenzy > Spinning axe = Impaction
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